\hypertarget{_linked_list_8h}{\section{C\-:/\-Users/\-Axel/\-Desktop/informatica/\-Projects/\-Workspace C++/\-Game Engine/src/\-Math/\-Data Structures/\-Linked\-List.h File Reference}
\label{_linked_list_8h}\index{C\-:/\-Users/\-Axel/\-Desktop/informatica/\-Projects/\-Workspace C++/\-Game Engine/src/\-Math/\-Data Structures/\-Linked\-List.\-h@{C\-:/\-Users/\-Axel/\-Desktop/informatica/\-Projects/\-Workspace C++/\-Game Engine/src/\-Math/\-Data Structures/\-Linked\-List.\-h}}
}
\subsection*{Classes}
\begin{DoxyCompactItemize}
\item 
struct \hyperlink{class_node}{Node$<$ T $>$}
\item 
class \hyperlink{class_linked_list}{Linked\-List$<$ T $>$}
\end{DoxyCompactItemize}
\subsection*{Macros}
\begin{DoxyCompactItemize}
\item 
\#define \hyperlink{_linked_list_8h_a070d2ce7b6bb7e5c05602aa8c308d0c4}{N\-U\-L\-L}~((void $\ast$) 0)
\end{DoxyCompactItemize}


\subsection{Macro Definition Documentation}
\hypertarget{_linked_list_8h_a070d2ce7b6bb7e5c05602aa8c308d0c4}{\index{Linked\-List.\-h@{Linked\-List.\-h}!N\-U\-L\-L@{N\-U\-L\-L}}
\index{N\-U\-L\-L@{N\-U\-L\-L}!LinkedList.h@{Linked\-List.\-h}}
\subsubsection[{N\-U\-L\-L}]{\setlength{\rightskip}{0pt plus 5cm}\#define N\-U\-L\-L~((void $\ast$) 0)}}\label{_linked_list_8h_a070d2ce7b6bb7e5c05602aa8c308d0c4}


Definition at line 12 of file Linked\-List.\-h.



Referenced by Load\-Shader\-::add\-Shader(), Character\-Manager\-::\-Character\-Manager(), Load\-Shader\-::compile\-Shaders(), Linked\-List$<$ T $>$\-::delete\-Node(), Gameloop\-::\-Gameloop(), Linked\-List$<$ T $>$\-::get\-Node(), Window\-::init\-With\-G\-L\-F\-W(), Main\-Frame\-::init\-With\-G\-L\-F\-W(), Linked\-List$<$ T $>$\-::\-Linked\-List(), Main\-Frame\-::\-Main\-Frame(), Main\-State\-::\-Main\-State(), and Linked\-List$<$ T $>$\-::$\sim$\-Linked\-List().

